BETbyINTERNET Sportsbook, Racebook, Casino & Poker
Rules and Policies

NEW RULES CONCERNING HOCKEY: As of October 5th, 2005
 

1. The game becomes official (action) after 55 minutes of play.

2. Hockey Games must be played for 20 minutes for there to be action.

3.There are NO TIES.

4. If there is a TIE at the end of regulation, there will be a 5 minute overtime period. Goals scored during overtime are included for wagers on the game.

5. If a game remains tied after the 5 minute, four-on-four overtime period, the teams will engage in a SHOOTOUT*.The new shootout rule guarantees a winner each game.

The Team winning in the Shootout will have 1 GOAL added to their score (regardless of how many goals scored in the shoot-out), which will be recognized for the total goals scored as well as the winning team.

*SHOOTOUT RULES

Following a scoreless 5 minute overtime, four-on-four overtime period, three players from each team participate in the order the coach selects.

Each team takes three shots. The team with the most goals after those six shots is the winner.

If the score remains tied, the shootout will proceed to a "sudden death" format.

Regardless the number of goals scored during the shootout portion of overtime, the final score recorded for the game will give the winning team one more goal than the score at the end of regulation time.


These rules apply to BETbyINTERNET Sportsbook, Racebook, Casino & Poker Post-up clients only.

Rule #1: If you're not happy, we're not happy!
 

You will always deal with a professional sports agent.

All wagers are recorded and repeated to you at the completion of the call. Please be clear when making a wager. BETbyINTERNET Sportsbook. wants to avoid any misunderstandings before you complete the call.

All wagers are final at the completion of the call. If you have any questions on your account, you should call BETbyINTERNET Sportsbook immediately.

To cash your winnings, simply indicate how much you would like sent via Bank wire, FedEx or Western Union.

Payouts can be requested 7days a week 365 days a year. However, they can only be sent Mondays - Fridays before 3pm via Western Union and FEDEX, Saturdays if requested before 1:00 p.m. Eastern time, excluding local restrictions.

All rules and regulations of BETbyINTERNET Sportsbook, Racebook, Casino & Poker are currently and will always be consistent with the Nevada Gaming Commission, and any revisions they make in the future. For wagering purposes, BETbyINTERNET Sportsbook will recognize the Commission as the final decision.

To open an account the minimum initial deposit is $100.00 for an Online Account, and $300.00 to open a phone -in account. to The minimum wager on sporting events is $50.00 Phone-In and $5.00 online. BETbyINTERNET Sportsbook reserves the right to refuse or limit any wager.

Maximum wager is $10,000USD unless other arrangements have been made.

All sporting events must take place on date and site scheduled unless otherwise specified. If any event is postponed and/or rescheduled said event will automatically result in "no action". (exception: see item 20 for NASCAR rules)

Winners and losers are official after:

 

College and Pro Football 55 min. of play
Pro Basketball 43 min. of play
College Basketball 35 min. of play
Hockey 55 min. of play

 

 When a wager is placed on a 'total', overtime periods are counted in the final score. On second half wagers, overtime periods are counted in the final score.

Click HERE for the Baseball Rules

 
Winners and Losers are official after:
Baseball Straights (home team winning) 4.5 innings
Baseball Straights (visitor winning) 5 innings
Run Lines/Baseball Totals (home team winning) 8.5 innings
Run Lines/Baseball Totals (road team winning) 9 innings

Placing wagers or collecting wagers by anyone under 21 years of age is prohibited. Upon learning that an account is opened or being used by a minor, BETbyINTERNET Sportsbook. will immediately terminate the account.

BETbyINTERNET Sportsbook has the right to add, delete or change house wagering rules and payoff odds.


 

Horse wagering: Payoffs are at track odds up to 20-1 for win, 8-1 for place, and 4-1 for show. The maximum payoff on a single horse wager is $10,000. That means that no matter how you bet the horse, your maximum payoff is limited to $10,000.
All exotic bets, such as Quinellas, Exactas, Trifectas, Pick-3’s & 4’s, etc. are limited to a maximum payout of $5,000.

All races close 2 minutes prior to post. (Exception: big races will close when the last horse is in the gate) The time will be stamped at the end of the call, when the ticket is sent over the internet. In the case of called-in tickets, a time will be given at the end of the call, including read-back. If the race goes off before this time, the bet will be considered Past-Post and disallowed.

                                                 

Payoff Table
 
Win 20:1
Place 8:1
Show 4:1
Quinella 250:1
Exacta 250:1
Trifecta 500:1
Superfecta  250:1
Daily Double 100:1
Pick 3  350:1
Pick 4  500:1
Win Parlay  N/A
Place Parlay N/A
Show Parlay N/A
 

Boxing: Once the bell has sounded to start the first round the fight becomes official. A bet placed on a round is considered a full round only when the bell sounds to end that round. Upon the stopping of a fight in mid-round, the exact time of that round will be used for round propositional betting.

All wagering calls are tape recorded and any disputes will be referred to the tape for final determination. We are fully computerized with all wagers, moneyline prices, and point spreads being controlled by the system. This is done to increase accuracy and promote efficiency. In case of a dispute, the tape recording and NOT the computer information will serve as the final determination.

NASCAR WAGERING: Wagers will count if the race is to be run on the next day, unless deemed official by the Nevada Gaming Commission


 

**When mixing college and pro teams in a teaser, use the college teaser table for payouts. A tie on a three or more team teaser will reduce to the next lowest level. However, a TIE, in any "SWEETHEART TEASER", will result in a loss!

A three or more team teaser with a tie, reduces to the next lowest level except in any "SWEETHEART TEASER"!

 

 

 

PARLAYS
 
2 TEAMS***
13/5
3 TEAMS
6/1
4 TEAMS
10/1
5 TEAMS
19/1
6 TEAMS
40/1
7 TEAMS
50/1
8 TEAMS
70/1

 

 *** A tie on a two team parlay results in a straight payoff at 9/10.

 

BUYING POINTS
1/2 POINT LAY
6/5
1 POINT LAY
13/10
1 1/2 POINT LAY
7/5
2 POINT LAY
3/2


 

 Buying of points is not allowed on circle games.

In pro football when buying off a game with a 3 (+/-) point spread , the lay is 13/10. When buying thru a 3 (+/-) point spread the lay is 15/10.

Examples:
Dallas-3 buying down to -2.5 (buying a of a point) the lay is 13/10.
Dallas-3.5 buying down to -2.5 (buying 1 point) the lay is 15/10.

 

ODDS ON PROPOSITIONS AND FUTURES

Odds are given for a team or individual to win an event. The odds are based upon one unit.

Examples:
To win the Super bowl-
Green Bay Packers 2:1 = Laying $100 to get $200
Dallas Cowboys 4:1 = Laying $100 to get $400

This is showing that for every unit you risk (the number on the right of the colon) on a team, you win the number of units on the left (number on the left of the colon).

 

Wagering On Soccer
There are a wealth of different bets for soccer punters to get their teeth into and demand has caused the bookies to come up with new and varying bets over the last few years.

Single Bets
This is the most basic of all bets. It involves betting on the outcome of a match in 90 minutes (i.e. 1st half and 2nd half), choosing whether the game will end in a home win, an away win or the draw. Extra time does not count in this case - as in many Cup matches, when goals scored in extra-time do not count for betting purposes. However, separate odds are often quoted for a team to go through to the next round (either through winning in extra-time, by penalties or by the golden goal) - these bets are usually termed "outright winner" bets, as opposed to "within 90 minutes winner" bets.